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Day0 / 39
StagePre-launch
Matches Today0
Block-
SOLLoading
0 matches live
Arena/About - the project - the wallets
Manifesto - A 39-day experiment

A 39-DAY EXPERIMENT AT THE INTERSECTION
OF FOOTBALL AND SOLANA.

WC26.meme is an independent football meme market. Forty-eight country-themed team tokens, one WC26 platform-token eligibility layer. A few weeks to build, thirty-nine days to run, with ongoing WC26 buyback cycles and a final champion-team review.

We're focused on one tournament window, public records, and reviewed execution instead of vague long-range promises. The goal is a clean alignment between memecoin energy and a real-world event - and ship it before the opening match.

Each launch record and first-10 allocation record is public. WC26 platform-token snapshots decide who may qualify for reviewed allocation campaigns on the first 10 launch-priority team tokens only. Launches 11-48 do not create those allocation pools unless a later proposal changes the scope. Fee accounting is separated into two buyback paths: the WC26 buyback wallet can run reviewed WC26 buyback cycles as fees accumulate, while the champion fee wallet is reserved for a final champion-team-token buyback review. When records are finalized, the wallet and proposal evidence stays public so anyone can audit what happened.

THREE THINGS WE REFUSE TO COMPROMISE.

Principle 01

Every wallet is public.

Every active operator address, launch record, allocation proposal, and buyback transaction is published when it is safe to reveal. Movement outside the published flows should be detectable by anyone with Solscan.

Principle 02

No soft-rug exit paths.

No "team sells if MCap drops" clauses. No hidden allocation changes. The public flow is transparent: first-10 launch allocation program -> remaining team launches without platform-holder allocation pools -> reviewed WC26 buyback cycles and champion-team final records.

Principle 03

One tournament window.

WC26.meme is built around one dated tournament run. After allocation records, WC26 buyback cycles, and champion-team final records are published, the operational infrastructure is expected to move into proof/archive mode.

01 - The full arc

FROM MAY TO JULY.

MAY 2026
Build and launch prep

Token assets, registry records, admin tooling, proposal flows, watcher dry-runs, and public pages are prepared before launch.

JUN 01
Quiet launch window

Team-token launch window opens. Mint and pool records are published only after each launch is live.

JUN 11 - JUL 19
Tournament live

Matches update tournament state. First-10 platform-token allocation campaigns and WC26 buyback evidence are reviewed through proposals.

JUL 19
The Final

Champion fee wallet becomes eligible for a reviewed champion-team-token buyback. WC26 buyback cycles can continue from the main-token fee wallet as fees accumulate.

JUL 21+
Proof mode

Ledger, snapshots, WC26 buyback cycles, and champion-team final proof are published for review.

02 - Operator wallets

EVERY ADDRESS WE TOUCH.

Champion fee wallet
Champion-token buyback fee bucket
4xAizKdBK4PxJKztCDquToiQ3qaZwLXif46iTRoiW1Li
20% of main-token retained fees and 50% of team-token retained fees
WC26 buyback wallet
Main-token fee bucket for reviewed WC26 buybacks
5Cpt7MyNbiZ9ae4v44MqfD2Xr1AuXTn9SNMgngtEvyxT
60% of main-token retained fees and 30% of team-token retained fees
WC26 ops / team fee wallet
Ops, team, infra, and operations fee bucket
6YVq7v1fhtu1uur7Ck2oSw3ud94EZBN6GyhefjMdA7Gg
10% retained fee split for ops/team
Marketing / community fee wallet
Marketing, community, referral, and growth fee bucket
AbMkNAinnSrt8CLdWUet1HMAHW3tRnYznCBg4bkhYWHu
10% retained fee split for marketing/community
Team launch records
published mint and creator origins
Hidden until each team launch is live
prelaunch mint and creator addresses are admin-only
Burn reference
public buyback reference
11111111111111111111111111111111
burn mechanics are published per reviewed transaction
Reach us

QUESTIONS? SHOUTS? BUG REPORTS?

We read every message. Replies in English only. X is the fastest channel for both tournament-time issues and press.